โกCallbacks
This thing allows the program to better interact with your script, indicating how the program should behave in the right case.
Creating Callback
--our callback name (can be anything, the main thing is to indicate it correctly later)
function MenuOptions()
Menu.Button("Hello world")
end
--we tell the program that we are processing this case
--first arg its harcoded name, second its your callback function name
CreateCallback("on_menu_options", "MenuOptions")Available Callbacks
on_create_move
on_frame_stage_notify
on_menu_options
on_render
on_rage_player_check
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