๐Ÿ–ฅ๏ธCUserCmd

Variables

Variable
Type
Description

attack1_start_history_index

int

attack2_start_history_index

int

attack3_start_history_index

int

subtickAngles

prediction

boolean

leftHandDesired

boolean

buttons

long int

buttons that player hold (bitflag)

buttonsChanged

long int

buttons that state changed (optional, we already make that๐Ÿ˜Ž) (bitflag)

buttonsScroll

long int

buttons that apply something only in current tick (no state change needed) (bitflag)

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