๐ฅ๏ธCUserCmd
Last updated
Last updated
attack1_start_history_index
int
attack2_start_history_index
int
attack3_start_history_index
int
subtickAngles
prediction
boolean
leftHandDesired
boolean
buttons
long int
buttons that player hold (bitflag)
buttonsChanged
long int
buttons that state changed (optional, we already make that๐) (bitflag)
buttonsScroll
long int
buttons that apply something only in current tick (no state change needed) (bitflag)