Engine
Last updated
Last updated
GetLocalPlayer()
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Return local player pawn
int GetMaxEntities()
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GetEntityFromId(id)
int - id
Return entity from id
type GetAs(type, var)
string - type, class - var
Return var as another type
type GetAs(var, type)
class - var, string - type
Return var as another type
boolean IsPTRValid(var)
class - var
Return true if var is valid
boolean IsGameStarted()
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Return false if in lobby or loading screen