๐งโโ๏ธCSPlayerPawn
All variables and functions from BaseEntity also can be used here. Read more:
๐BaseEntityVariables
Variable | Type | Description |
---|---|---|
m_flFlashMaxAlpha | float | |
m_flFlashBangTime | float | |
NEXT VARIABLES READ ONLY | R | R |
m_ArmorValue R | int | |
m_bIsDefusing R | boolean | |
m_bIsScoped R | boolean | |
GetEyePosition R | not a fuction ๐ | |
m_bIsBuyMenuOpen R | boolean | |
m_qDeathEyeAngles R | vector | |
m_bInBuyZone R | boolean | |
m_bInBombZone R | boolean | |
m_nWhichBombZone R | int | |
m_flStamina R | float | |
m_bGunGameImmunity R | boolean | |
m_bIsWalking R | boolean | |
m_aimPunchAngle R | actually lasted angle from m_aimPunchCache |
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