๐งโโ๏ธCSPlayerPawn
Last updated
Last updated
All variables and functions from BaseEntity also can be used here. Read more:
Variable | Type | Description |
---|---|---|
m_flFlashMaxAlpha
float
m_flFlashBangTime
float
NEXT VARIABLES READ ONLY
R
R
m_ArmorValue R
int
m_bIsDefusing R
boolean
m_bIsScoped R
boolean
GetEyePosition R
not a fuction ๐
m_bIsBuyMenuOpen R
boolean
m_qDeathEyeAngles R
vector
m_bInBuyZone R
boolean
m_bInBombZone R
boolean
m_nWhichBombZone R
int
m_flStamina R
float
m_bGunGameImmunity R
boolean
m_bIsWalking R
boolean
m_aimPunchAngle R
actually lasted angle from m_aimPunchCache