๐Ÿง‘โ€โœˆ๏ธCSPlayerPawn

All variables and functions from BaseEntity also can be used here. Read more:

๐Ÿ—BaseEntity

Variables

VariableTypeDescription

m_flFlashMaxAlpha

float

m_flFlashBangTime

float

NEXT VARIABLES READ ONLY

R

R

m_ArmorValue R

int

m_bIsDefusing R

boolean

m_bIsScoped R

boolean

GetEyePosition R

not a fuction ๐Ÿ˜‰

m_bIsBuyMenuOpen R

boolean

m_qDeathEyeAngles R

vector

m_bInBuyZone R

boolean

m_bInBombZone R

boolean

m_nWhichBombZone R

int

m_flStamina R

float

m_bGunGameImmunity R

boolean

m_bIsWalking R

boolean

m_aimPunchAngle R

actually lasted angle from m_aimPunchCache

Last updated